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Ok, to make things easier theres a new thread for the ongoing fantasy campaign, effectively a soft reset

Rules

1 Campaign turn is 2 weeks real time, this should speed things up slightly. I'm thinking it will be about 6-7 full turns till the end of the campaign

Similar starting army structure to before, you have 2 armies, one with Lord and one without. These will start in different squares on the map, at least 3 squares away from each other and in different territory. Each army gets a single special choice and starts of at 1350 points. This will increase by 100 points per turn

You will get a castle to place in a square of your choosing, this will give one army 2 special choices that can be traded in for 1 Rare choice

Theres an excel sheet attached with a list of terrain types and map spaces, you can move from corner to corner so the squares can fill in for hexagons. Melkrich has kindly offered to draw up something for people to look at in the club

Buildings

Castle - Gives an extra special choice 100g - Can build in any terrain except swamps
City - Gives an extra rare 100g (2 turns to complete) - can only be built in forests or plains
Monument/Temple - Extra hero choice 50g - Can be built in any terrain
Mine/Workshops - Grants extra income per turn 25g - Can be built in forests and mountains and will give 50g, if built in plains or swamps will give 25g

Expansion

Squares on the map can be stolen from the enemy, a battle *must* be fought for these so if you want to steal someones territory make sure you can fight them over the game turn. If not then use the result from the last battle you both fought (So if you both get a massacre in the last game you played its a draw, if the attacking player gets a massacre and the defender gets minor loss the attacking player can take over the territory)

As much as possible though please try and fight each other!

Otherwise expansion is done by spending gold to take over an empty square, it will cost 15g to do this and the square must be next to a square occupied by one of your armies.

Building and expansion is calculated at the end of each turn.

Battles

Each army can fight one battle per turn, this can be done either to take over territory or to merely generate gold to spend on shiny stuff.

Gold is awarded as follows

Massacre - Solid Victory - Minor Victory - Draw
Winner 50g 40 30 20
Loser 5 10 15 20

I've attached the map to this post, can those interested in playing nominate a square for their Lord to live, then we can start nominating squares for the other army. If we can get 5 people interested I feel we can get this moving and get some momentum going

Personally I'm going for G6 for my Lord Angel

Army Restrictions

1 Wizard per 1000 points - For every even number of monuments you have (so 2, 4, 6, 8) you may take an additional wizard
1 Monster/Large Target per 1000 points
You have a single lord choice, name him and make sure he carries the same load out each game.
Your opponent will get an extra dispel dice if you field a level 4 wizard
(29-04-2009 10:14 AM)Yargalt Wrote: [ -> ]I've attached the map to this post, can those interested in playing nominate a square for their Lord to live, then we can start nominating squares for the other army. If we can get 5 people interested I feel we can get this moving and get some momentum going

Personally I'm going for G6 for my Lord Angel

The map didn't seem to be attached, so I just added it.

I'll be taking F3 I think... um... G6 seems to be off the edge of the map..?
(29-04-2009 10:53 AM)Melkirich Wrote: [ -> ]
(29-04-2009 10:14 AM)Yargalt Wrote: [ -> ]I've attached the map to this post, can those interested in playing nominate a square for their Lord to live, then we can start nominating squares for the other army. If we can get 5 people interested I feel we can get this moving and get some momentum going

Personally I'm going for G6 for my Lord Angel

The map didn't seem to be attached, so I just added it.

I'll be taking F3 I think... um... G6 seems to be off the edge of the map..?

Ok, I know I added that to the post, so hopefully it should now show up (I've increased the overall size as well)
Cool, new map-goodness Big Grin

I'll be taking G3 instead then, F3's a swamp now and I don't really imagine a Slaanesh Lord would choose to live there...
Erm - Me no on the map Sad

but can I take D2 for me - also are people wanting a bit of verity in the campaing ie me lizards / Bretts or do you want another WoC army kicking around???
F7 for me pls.

Is C8 a Wood(?) or Mountain.
Wood, well spotted

Slasher, whatever you want to field is fine by me, might be nice to have some Bretts though, its lonely being the only "good" humans Sad
well it'll be a challenge to do a 1350pt Bret army that isn't all knights that works....... so it may well have to be them....

-----> Edit :
Well due to people NOT liking me Stegs the above if confirmed (ie me playing Brets Smile )
--- This is due to me only losing to DE since the new book, but both mentioning Monsters at under 2000 pts.... Confused
Map updated, 4 players so far. Hopefully we should pick up a couple more at some point and then we can bring in some interesting scenarios...

Start plotting where you want your second armies to go, I'll be accepting entries for those on Saturday
(30-04-2009 11:50 AM)Yargalt Wrote: [ -> ]Map updated, 4 players so far. Hopefully we should pick up a couple more at some point and then we can bring in some interesting scenarios...

Start plotting where you want your second armies to go, I'll be accepting entries for those on Saturday

count me in please - would like to start with Army 1 at A5 in the mountains -as building a Dark Elf ski resort....

Can we say no level 3/4 wizard lords until your army is at least 2000 points?

And what about no monsters/large either until at least 1800 points ?

And also can we limit armies to just one L2 magic user until 2000 points? (exception would be for any undead armies of course )

This is actually shooting myself in the foot of course what with my narly magics!!!
I've added some restrictions, I'm not going to stop people taking level 4 wizards if they really want to. However I am toying around with adding some Scenarios and an Assasination one sounds pretty good to me Wink
(30-04-2009 12:23 PM)LukeC Wrote: [ -> ]
(30-04-2009 11:50 AM)Yargalt Wrote: [ -> ]Map updated, 4 players so far. Hopefully we should pick up a couple more at some point and then we can bring in some interesting scenarios...

Start plotting where you want your second armies to go, I'll be accepting entries for those on Saturday

count me in please - would like to start with Army 1 at A5 in the mountains -as building a Dark Elf ski resort....

Can we say no level 3/4 wizard lords until your army is at least 2000 points?

And what about no monsters/large either until at least 1800 points ?

And also can we limit armies to just one L2 magic user until 2000 points? (exception would be for any undead armies of course )

This is actually shooting myself in the foot of course what with my narly magics!!!

Thought I said I'd not be using me lizards Tongue (Lvl3 hero on steg, or just a special steg Tongue)
I normally find a Lord who's not a level 4 wizard isn't worth taking.

But I do miss my old Bloodthirster (even though he never made his points back) so I'll try a Khorne Lord next game.
Ok, I'm going to put my second army down at B3 and a castle down at the starting location
Erm quick one - are we still limited to two characters in the 1350? if so can we ignore army restrictions ie the Bret army says I must have a General and BSB but allows me to take an extra character.
Ok, lets keep it down to 2 characters, you can ignore the must take a BSB part (Though to be fair I'd expect you to take a BSB and General anyway with Brets Wink)
magic defense???? althought with out that yourd be right - now to find the bleedin horses.....
(04-05-2009 11:48 PM)slasher Wrote: [ -> ]magic defense???? althought with out that yourd be right - now to find the bleedin horses.....

Overrrated if you ask me, give it a try and you might even like it!
would like to put my second army (sans lord) at C8 and my castle with lord at A5

splendid
ah i see you have all started again! with a map!
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