Who wants a WFB Campaign? With Ideally a Map, and campaign turns, and slight inducements for your army. To be played one campaign turn per month, or when everyone's finished (Although initially enthusiastic I do understand if it slows down, depending.)
We could start off with the planned Megabattles somehow? maybe to establish "base" positions - or, the order they're picked.
I am volenteering to ordanise and run it, but am thinking of putting some onus on you lot, the players to organise amongst yourselves, (and not for example abuse someone who may not be able to make a game for one month. Not that anyone at the CGC would, of course.) Maybe a scenario if required.
And people please, of course we want to compete, pose a challenge, display our wicked collection and fantastic talents, but please avoid using a Tournament List. (Unless it's your tournament list as you don't own any other mini's) I'm not saying use a as it should be army list, just not a spam list. You'll have to be self regulatory here.
Hmm... I may give minor inducements for things like storyline / in keeping with the campaign events army lists etc.
The idea also being armies being semi fixed - you have a "fixed" 1000 points of your list, (That won't change, unless you spend a turn at your home castle / lair / tomb) and slap on 1000 / 500 more points depending on the size of game you want to play with your opponent.
So, Who's with me?
(please list army and any comments in what you want from a campaign)
(03-11-2008 10:35 AM)TheamazingPete Wrote: [ -> ]So, Who's with me?
(please list army and any comments in what you want from a campaign)
In with Tomb Kings... any campaign is good with me, pitched battles get a bit dull on there own
(03-11-2008 10:35 AM)TheamazingPete Wrote: [ -> ]So, Who's with me?
(please list army and any comments in what you want from a campaign)
Sounds like fun, but the club's going to be closed for a while 'cause of christmas bookings so when would this be starting?
I will be on holiday through the end of December and the start of January and I wont have much to do but paint my shiny new Chaos Warriors and brush up on my Italian, I'm that by the end I'll still be mono-ligual but I'll probably have a completely painted army of Chaos Warriors.
I'm planning a core of Slaaneshi/Undivided Warriors with Khornate marauders and Monsters as hirelings/allies, so a core army that doesn't change fits in with my theme perfectly.
Quote:I'm that by the end I'll still be mono-ligual but I'll probably have a completely painted army of Chaos Warriors.
Parlo Italiano? Io parla Italiano e Tedesco ma Italiano e non so bene e mio Tedesco e merda

(04-11-2008 04:21 PM)Yargalt Wrote: [ -> ]Quote:I'm that by the end I'll still be mono-ligual but I'll probably have a completely painted army of Chaos Warriors.
Parlo Italiano? Io parla Italiano e Tedesco ma Italiano e non so bene e mio Tedesco e merda 
My gods, I didn't know you knew Welsh.
Sounds great, never done a Fantasy campaign before but it was something I would always love to try.
You can count me in with my Beasts of Chaos.
Are you thinking to have things like special map locations that effect battles and lists or anything like characters gain exp as they survive etc?
I'm thinking of giving nice little bonuses (15 point bits of equipment / free champion upgrade / +1 on picking table side / one use bonus 50 points to a game / I've thought up about 25 different things) for either: Winning a battle / taking a tile.
I am definately going to do a mighty empires tile map (as i went out and got it.) - I intend to paint it, and hang it on a plain wall, photoing it and posting on this site as it progresses.
I am looking at campaign varients, including some old books, and this site is fantastic:
http://folk.ntnu.no/~tarjeia/avian/scena...od.php#1_3
It's highly tempting to go with it, but i'm not sure how everyyone would react to having no rare units, only 1 special and hero, and no lords (until you made cities / castles to "unlock" more.
I want to do it with two armies (just refresh them between battles - saves paperwork and alot of hassle, and If you were losing you may be inclined to stop as you're 1/2 the strength of your opponent's army.) with your invasion/assault being adjacent to your empire (you'd start on two tiles - seperate and quite far away from one another so you have a selection of opponents - anyone also fights as a defender for neutral tiles to ensure a variety of opponents) and the battlefield should reflect a specific tile. (e.g. forested = two forests minimum, mountainous = two hills minimum, City = two buildings minimum, swamp = two pools etc etc. (I don't know what to do with the rivers though.))
It's coming along.
Mordheim for city battles!

(07-11-2008 11:04 AM)Yargalt Wrote: [ -> ]Mordheim for city battles! 
I don't have a set of mordheim, nor do i know the rules. If you and your opponent both agree, i can't see a problem with it, but if you don't know the game it'd be unfair on your standard player, who joined a warhammer campaign, not to play a game of warhammer for contesting a piece. I'd also have to work out how to affect mordheim to go with the campaign stuff.
It's plodding along, it's getting there. I hope for good weather so i can undercoat and spray the tiles this weekend.
No thats fair enough, though some sort of SAS style games using a mix of Mordheim rules would be interesting
Mordheims also available for free from the specialist games website
(04-11-2008 05:13 PM)TheamazingPete Wrote: [ -> ] (04-11-2008 04:21 PM)Yargalt Wrote: [ -> ]Quote:I'm that by the end I'll still be mono-ligual but I'll probably have a completely painted army of Chaos Warriors.
Parlo Italiano? Io parla Italiano e Tedesco ma Italiano e non so bene e mio Tedesco e merda 
My gods, I didn't know you knew Welsh.
Welsh!? lol, I used to live there

but I know even less Welsh than Italian.
(07-11-2008 09:49 AM)TheamazingPete Wrote: [ -> ]I'm thinking of giving nice little bonuses (15 point bits of equipment / free champion upgrade / +1 on picking table side / one use bonus 50 points to a game / I've thought up about 25 different things) for either: Winning a battle / taking a tile.
I am definately going to do a mighty empires tile map (as i went out and got it.) - I intend to paint it, and hang it on a plain wall, photoing it and posting on this site as it progresses.
I am looking at campaign varients, including some old books, and this site is fantastic:
http://folk.ntnu.no/~tarjeia/avian/scena...od.php#1_3
It's highly tempting to go with it, but i'm not sure how everyyone would react to having no rare units, only 1 special and hero, and no lords (until you made cities / castles to "unlock" more.
I want to do it with two armies (just refresh them between battles - saves paperwork and alot of hassle, and If you were losing you may be inclined to stop as you're 1/2 the strength of your opponent's army.) with your invasion/assault being adjacent to your empire (you'd start on two tiles - seperate and quite far away from one another so you have a selection of opponents - anyone also fights as a defender for neutral tiles to ensure a variety of opponents) and the battlefield should reflect a specific tile. (e.g. forested = two forests minimum, mountainous = two hills minimum, City = two buildings minimum, swamp = two pools etc etc. (I don't know what to do with the rivers though.))
It's coming along.
Sounds good, but I would say that: Chaos Warriors have some rock-hard Core/Hero choices

(07-11-2008 09:49 AM)TheamazingPete Wrote: [ -> ]It's highly tempting to go with it, but i'm not sure how everyyone would react to having no rare units, only 1 special and hero, and no lords (until you made cities / castles to "unlock" more.
While I have no problems with character restrictions I would be more careful with unit ones as it really takes away from a lot of themed armies that people would/could run. Myself for example, if I had the above restrictions I could not use my Beast army as I run a Doombull army with lots of Minotaurs. With no lord these become special which is normally OK but if I could only choose 1 special choice then I basically can't take my army.
Also it screws with the balance of some armies, some would be effected hard, High Elves for example where most of their power is in the Special and Rare choices. Where as other forces wouldn't care at all, Skaven, Daemon and Wood Elves etc all have very strong core choices.
I think adding things to the regular rules are the way to go, more than taking things away.
I'd cetainly be interested. Making the map relevent and having it impact the army and the battles is certainly the way to go.
A couple of variants I've seen...
Magic items only available as a result of capturing battlefield objectives.
Extra rare and special choices available from capturing tiles.
Having particular tiles add certain characters or units (ie up to 300 pts on a single wizard, or 200 points on a monster or war machine) to your fixed army as bonuses that don't count against unit or points limits.
Defender can roll twice to choose different types of game (pitched battle, table quarters, etc.) but attacker doesn't know the type until after he's finalised what he's bringing)
Etc.
It's a big job though.
(09-11-2008 01:45 AM)spikedog Wrote: [ -> ] (07-11-2008 09:49 AM)TheamazingPete Wrote: [ -> ]It's highly tempting to go with it, but i'm not sure how everyyone would react to having no rare units, only 1 special and hero, and no lords (until you made cities / castles to "unlock" more.
While I have no problems with character restrictions I would be more careful with unit ones as it really takes away from a lot of themed armies that people would/could run. Myself for example, if I had the above restrictions I could not use my Beast army as I run a Doombull army with lots of Minotaurs. With no lord these become special which is normally OK but if I could only choose 1 special choice then I basically can't take my army.
Also it screws with the balance of some armies, some would be effected hard, High Elves for example where most of their power is in the Special and Rare choices. Where as other forces wouldn't care at all, Skaven, Daemon and Wood Elves etc all have very strong core choices.
I think adding things to the regular rules are the way to go, more than taking things away.
After you start creating stuff on the board your choices will expand (Castles = special, City = rare, special or hero, Monument = hero)
(10-11-2008 12:28 AM)Togo Wrote: [ -> ]I'd cetainly be interested. Making the map relevent and having it impact the army and the battles is certainly the way to go.
A couple of variants I've seen...
Magic items only available as a result of capturing battlefield objectives.
Extra rare and special choices available from capturing tiles.
Having particular tiles add certain characters or units (ie up to 300 pts on a single wizard, or 200 points on a monster or war machine) to your fixed army as bonuses that don't count against unit or points limits.
Defender can roll twice to choose different types of game (pitched battle, table quarters, etc.) but attacker doesn't know the type until after he's finalised what he's bringing)
Etc.
It's a big job though.
I was considering being a non-competing GM, occasionally raiding people for random events. It would mean i could be alot more brutal with events and goals (as i'd be neutral - I could give out an amazing sword of bashing in the central tile, and if it's too powerful take it away later with a goblin raid and alot less heartache.)
I have decided that I will not be a competing realm. I will be a Night goblin raiding army when required, allowing me to do funkier things (for you all) and manage it with a neutral eye (If we needed a late realm created mid flow, or if I need to rectify a rules fault that emerges.)
It also means that i can OK mordheim games, or blood bowl games that would affect minor bits as some people have requested I allow (But fear not non-specialist games players, playing just Fantasy will not be a disadvantage. - Maybe the two players would fight for a empire point so the other would lose one, so no imbalance in resources etc.)
Best of all, I can set up scenario games,
and loosen some restrictions (i.e. the no lords, 1xNo hero basic army list) which are unpopular, and admittedly affect some armies more than others.
and i'd shoulder more paperwork from you lot, increasing the chance of getting it off the ground.
Again, any of those tiles from the WD that anyone has lying around would be really appreciated.
People, start posting your name and army up for the campaign here:
Right so I am to understand you plan NOT to inforce any army list restrictions?
If this is the case then I am in with my Beastmen.
User: spikedog
Name: Adam
Army: Beasts of Chaos
(14-11-2008 04:37 PM)spikedog Wrote: [ -> ]Right so I am to understand you plan NOT to inforce any army list restrictions?
If this is the case then I am in with my Beastmen.
User: spikedog
Name: Adam
Army: Beasts of Chaos
You'll have two 1500 point lists, One and only one can have a lord. (This will never be changed.)
bonuses to your army will be allocated according to gaining strategic points - 1st place = 100 points extra, 2nd and 3rd = 50 points, Mines generate extra gold you can spend, castles, cities, monuments etc allow you to increase the army list options above fixed limint (e.g. a 2nd rare choice, etc), ransacking places = extra cash or items (or sell items for cash if they're useless)
To be finalised, but that's a good indication.
I am in:
User: 22over7
Name: Vaughan
Army: Dark Elves
Did the full rules get finalised? (I am working on two 1,500 point lists, one with a Hero allocation upgraded to Lord but otherwise normal 1,500 pts restrictions apply. No special characters.)
(27-11-2008 02:13 PM)22over7 Wrote: [ -> ]Did the full rules get finalised? (I am working on two 1,500 point lists, one with a Hero allocation upgraded to Lord but otherwise normal 1,500 pts restrictions apply. No special characters.)
They are scrawled over lots of A4 paper that i need to be arsed to type up, at some point soon (Where art thou memory stick?)
Pete, I've finally bitten the bullet and am starting to build up a WFB army (WoC - big pointy sticks and grumpy men in tin suits, yay). I would love to get in on this - will be able to do 1500+ points pretty soon, though rules knowledge is a teensy bit sketchy as yet.